GTA: Game Theory and Applications


Lecturer
Associate Professor P. Zeephongsekul, RMIT, Semester 2.
Syllabus
Basic Concepts in Game Theory: examples; Strategic (normal) and extensive form of representing games; Equilibria concepts in game theory; two-person zero-sum games; mixed strategies and minimax theorem; 2x2 games and graphical solutions; matrix games and linear programming; infinite games; Bayesian games; sequential games; cooperative games; characteristic function form.
Prerequisites
Basic knowledge of calculus, probability theory, linear algebra and linear programming. <\dd>
  • Generic skills
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    References
    References


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    Last updated: 30 October 2002.